TTRPG & game writing
I love playing TTRPGs (tabletop roleplaying games), and I love creating content for them even more. Whether it’s coming up with lore, adventures, magic items or d100 tables, as a TTRPG writer I enjoy digging into fictional worlds and testing the limits of what’s possible. I have written content for various systems and I’m always open to learning more systems if I’m yet unfamiliar with them. My rate for TTRPG writing is negotiable and depends on the type of work needed, though I don’t go lower than €0.05/word. For larger projects the rate usually gets a little higher. If you want to get an estimate of what it would cost to hire me as a TTRPG or game writer, feel free to contact me and tell me about your project.
“Anna is a phenomonal talent and excellent communicator – expect great ideas, on time delivery, perfect professionalism. Additionally, I found their collaborative spirit and passion for diversity and sensitivity to be an incredible value add to my team at QuasiReal Publishing. I highly recommend their services for both creative and technical writing!” – Grant Mielke, CEO QuasiReal Publishing
Published projects
Incredible Items
For the Indie Games Cooperative, I worked on my first-ever TTRPG project: writing D&D 5e magic items for a book called Incredible Items. I created 11 items and one “evolving artefact”, which is a magic item consisting of four stages.
“It was a delight to work with Anna on Incredible Items. Their imagination and enthusiasm is top notch as well as their willingness to take direction and suggestions on how to improve as a writer and designer.” – Alan Tucker, founder of Indie Games Cooperation
Cohors Cthulhu
For Modiphius I got to write an adventure for their game Cohors Cthulhu, which is a Lovecraft-inspired game set in the Roman Empire. “The Harvest” is a an adventure that is featured in the Germania supplement book. You can read more about this game here.

Guildhall Studios
For Guildhall Studios I worked on their board game “Sea of Legends”. I wrote dozens of short narratives (called episodes) in a “choose your own adventure” style for their game/app.
“Anna was fast, efficient, reliable, and great to work with! They finished assignments on time, were prompt at making changes, and weren’t afraid to ask questions. I would happily work with them again!” – Hannah Wilder, Editorial Director at Guildhall Studios
Veil of the Eternal Night
For Quasireal Publishing House I wrote NPCs, locations, monsters, magic items, subclasses, backgrounds and other bits and pieces for their supplement Veil of the Eternal Night, a grimdark fantasy adventure. The writing had to be done for both D&D 5e and the Mythcraft system. The book can be pre-ordered here.
“Anna is a joy to work with. They are highly communicative and kept every deadline that we set. Anna’s creativity shines in their ability to breathe life and nuance into scores of characters and locations. They were also highly receptive to constructive criticism and did an excellent job of incorporating feedback into revisions. I would highly recommend working with them!” – Nathan Heard, Lead Game Designer, QuasiReal Publishing

Bria’s Mythical Menagerie
For QuasiReal Publishing (in collaboration with Cuddle Core) I got to work on Bria’s Mythical Menagerie, a 5e creature collecting compendium. I wrote several familiars (including lore and stat blocks), a major NPC, spells and various magic items. You can buy the book here.
Abysara: Arm of the Ancient
For Daylight Publications I worked on an underwater setting for D&D 5e, complete with new and altered lineages and location settings. It’s available on DriveThruRPG.
Apocalypse: The Complete Game Master’s Guide to Ending the World
For Indie Games Cooperative I wrote a system-agnostic apocalypse scenario. In this scenario a malicious being infects the dreams of innocents, turning them into violent people when they wake up. Apocalypse is available through DriveThruRpg.
MasterScreen
For MasterScreen I got to write a d100 table: Encounters on the Road, designed for D&D 5e. This table has everything from monstrous combat encounters to an old lady trying to aggressively sell you bread. You can download it for free here.
Incredible Items
For the Indie Games Cooperative, I worked on my first-ever TTRPG project: writing D&D 5e magic items for a book called Incredible Items. I created 11 items and one “evolving artefact”, which is a magic item consisting of four stages.
“It was a delight to work with Anna on Incredible Items. Their imagination and enthusiasm is top notch as well as their willingness to take direction and suggestions on how to improve as a writer and designer.” – Alan Tucker, founder of Indie Games Cooperation
MasterScreen
For MasterScreen I got to write a d100 table: Encounters on the Road, designed for D&D 5e. This table has everything from monstrous combat encounters to an old lady trying to aggressively sell you bread. You can download it for free here.
Cohors Cthulhu
For Modiphius I got to write an adventure for their game Cohors Cthulhu, which is a Lovecraft-inspired game set in the Roman Empire. “The Harvest” is a an adventure that is featured in the Germania supplement book. You can read more about this game here.

Guildhall Studios
For Guildhall Studios I worked on their board game “Sea of Legends”. I wrote dozens of short narratives (called episodes) in a “choose your own adventure” style for their game/app.
“Anna was fast, efficient, reliable, and great to work with! They finished assignments on time, were prompt at making changes, and weren’t afraid to ask questions. I would happily work with them again!” – Hannah Wilder, Editorial Director at Guildhall Studios
Veil of the Eternal Night
For QuasiReal Publishing House I wrote NPCs, locations, monsters, magic items, subclasses, backgrounds and other bits and pieces for their supplement Veil of the Eternal Night, a grimdark fantasy adventure. The writing had to be done for both D&D 5e and the Mythcraft system. The book can be pre-ordered here.
“Anna is a joy to work with. They are highly communicative and kept every deadline that we set. Anna’s creativity shines in their ability to breathe life and nuance into scores of characters and locations. They were also highly receptive to constructive criticism and did an excellent job of incorporating feedback into revisions. I would highly recommend working with them!” – Nathan Heard, Lead Game Designer, QuasiReal Publishing

Bria’s Mythical Menagerie
For QuasiReal Publishing (in collaboration with Cuddle Core) I got to work on Bria’s Mythical Menagerie, a 5e creature collecting compendium. I wrote several familiars (including lore and stat blocks), a major NPC, spells and various magic items. You can buy the book here.
Apocalypse: The Complete Game Master’s Guide to Ending the World
For Indie Games Cooperative I wrote a system-agnostic apocalypse scenario. In this scenario a malicious being infects the dreams of innocents, turning them into violent people when they wake up. Apocalypse is available through DriveThruRpg.
Abysara: Arm of the Ancient
For Daylight Publications I worked on an underwater setting for D&D 5e, complete with new and altered lineages and location settings. It’s available on DriveThruRPG.
Lineages of the Multiverse
For Daylight Publications I got to write various lineages supplement books designed for D&D 5e. These are: Tieflings of the Multiverse, Drow of the Multiverse, Fairies of the Multiverse, and Dragonborn of the Multiverse. The supplement books are available on DriveThruRPG.
Lineages of the Multiverse
For Daylight Publications I got to write various lineages supplement books designed for D&D 5e. These are: Tieflings of the Multiverse, Drow of the Multiverse, Fairies of the Multiverse, and Dragonborn of the Multiverse. The supplement books are available on DriveThruRPG.
Sidequest issue May 2023
Sidequest is a monthly RPG magazine from Icarus Games. For their May issue I wrote a magic drinks d20 table. Every drink on that table has its own unique properties, as well as special effects, ranging from bad to annoying to good. It’s available through DriveThruRPG.
Deep & Dangerous
I was hired by Andrew Bishkinskyi to work on Deep & Dangerous, a D&D 5e supplement with an underground theme. For this project I wrote lore and information for a mining location, as well as several magic items. It’s available on DriveThruRPG.
“Anna was a pleasure to work with. They quickly understood the project requirements, communicated throughout, and delivered on time and on spec!” – Andrew Bishkinskyi, Sword Compass Creations
Annwn
For Daylight publications I worked on Annwn, a D&D 5e microsetting inspired by Celtic mythology and the 70s. I wrote lore, lineages and deities. It’s available through DriveThruRPG.
Solas
For Daylight publications I worked on Solas, a DayLITE microsetting inspired by the question “what could a positive future after an apocalypse look like?”. I wrote lore, lineages, careers, and deities. It’s available through DriveThruRPG.
Modan
For Daylight publications I worked on Modan, a DayLITE microsetting where magic and science work together. I wrote lore, lineages and careers. It’s available through DriveThruRPG.
Major NPCs
Major NPCs is my first self-published TTRPG project. It’s a collection of 5 NPCs with elaborate backstories and statblocks for D&D 5e. They’re meant to be used as recurring characters in games. It’s available to download through DriveThruRPG.
Want to work together? Contact me!
Please note that I’m not interested in inquiries involving blockchain/NFT or AI related projects.